Writing Storyboards
For my storyboard I will be creating
two versions to better understand the structure of the scenes in the music
video.
I’ll be using a traditional
storyboard, using drawing to illustration shots with key details under the
drawing. When doing the traditional storyboarding ill be trying to integrate a
method that is used to frame shots called “The rule of third’s”. This is a
three by three grid that is placed over the frame of a shot to split the images
into sections within these sections. This gird allows the areas that need to be
filled up, allowing a director to maximize his frames, filling each area with a
character or a prop. Without this grid shots can look messy and things can look
misplaced.
For my second method of storyboarding
ill be using a program called “Shot designer”, which allows me to construct a
scene from a birds eye view. In working from a birds eye view it can allow me
to construct the environment around what ever is in the frame, this can be sued
to place characters, show their paths, show items and things around them. With
the program I can also use it to place where cameras and lighting can go,
meaning that I can place the equipment that I want to use as well down.
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